Skyblocky Reset! | December 7th @ 6 PM EST // 10 PM GMT

Discussion in 'News and Announcements' started by Evergreen, Dec 1, 2018.

  1. #1 Evergreen, Dec 1, 2018
    Last edited: Dec 2, 2018
    [​IMG]
    Hello!
    Winter is starting, and so is our next reset :


    The reset will occur at
    6:00 PM (EST) or 10:00 PM (GMT) on Friday, December 7th, 2018.

    I've got a myriad of economic strategies & new features to explain today, so let's go:
    | Economy?
    >> The shard and job system from Skyblocky 2.0 is returning.
    • Jobs are specific tasks like mining, fishing, or farming that players can complete to receive a currency called shards which can be used in the /shardshop. Every time a job is completed, it gives separate ‘job experience’ - 1 to 15 job exp per each action. Every 50 exp gained, players level up. Every level, players receive a shard, which goes into their “Shards” balance on the sidebar. Every 5 levels, players have a 25% chance to receive a supershard along with their normal shard which can be used in the supershard category in the shardshop.
    • What is in /shardshop? Spawners: these range from Skeleton all the way to Iron Golem & Villager.
    • What is in the supershard category?
      • Skysell
      • Fastplace
      • Shop Sell Boosters
      • Lootcrate
      • KoalaClaw
      • Shopkeepers
      • /fly
    >> What will upgrades, island level, and tokens look like?
    • Achievements have been slightly reworked & token values have been rearranged. There will be no major changes besides this: you can earn 100 tokens total via achievements. To max out ALL island upgrades (a few new ones have been added!) you need 200 tokens. So, choose wisely! Halfway through the reset, we might add another way to obtain some more tokens.
    • Tiered cobblestone generators will make a return! The higher your island level is, the more overpowered items you can obtain via mining. You will also have a rare chance to get a LUCKYBLOCK while mining!
    >> Spawner Stacking? Mob Stacking?
    • We'll be reworking mobstacking so that it functions correctly now - kill a mob from a stack, it kills ONE, and it will drop the correct number of loot for ONE mob. Mobstack will max at 250.
    • Spawners will stack to 64, and work correctly without exploits.
    >> You mentioned shopkeepers being in Shardshop?

      • A glitch-free rework of shopkeepers (automatic-chest-sell) is being added back! You can purchase them in /shop or in /shardshop Supershard category.
      • You can have a maximum of 10 shopkeepers, BUT there will be a way to upgrade this one-time only to 15!
      • You will be able to customize the name and skin of your shopkeeper!
      • And don't worry! Chestshop will never disappear again!
    >> How will ranks, kits, and crates factor into the economy? Is this pay-to-win?

      • This economy is purposely as far as we can stray from pay-to-win.
      • Ranks, kits, and crate winnings will provide a BOOST by will by no means dictate your abilities to progress.
      • All major and frankly necessary paid perks will be AVAILABLE IN-GAME for relatively cheap!
    >> Will Spawners be in /shop?

      • Spawners will indeed be in /shop! However they will be VERY expensive and there will be a limit on how many villagers & iron golems you can purchase - respectively, 50 & 100. This is because you can easily obtain spawners via Shards and /shardshop!
    | Ranks, Kits, Paid Perks?
    >> Will I have the same rank? Will it have the same perks?
    • Yes, you will have the same rank - ranks NEVER reset. Perks will be slightly reworked (and tons of custom perks are being added, for real this time!)
    • A brand new rank will be available IN-GAME ONLY, NOT VIA BUYCRAFT / MONEY! More info to come.
    >> What will happen to my global kits?
    • To copy what was said on Arkham:
      • When you log on Skyblocky after the reset, you will be given a balance.This balance represents the value of all the gkits you had access to prior to the reset.
        • You will be able to use this balance to unlock the newly improved kits, which there are only 5 of.
        • The price of these gkits will be the following on /buy:
          • $150
          • $100
          • $50
          • $25
          • $12.50
    • Why are gkits being reworked to kits? Simple - gkits were far too overpowered and pay-to-win. These kits will still put you equally above other players, but they are less pay-to-win and don't out-do everything else on the store!
    >> What about other misc. perks?
    • All perks which you had will stay! Some new perks and consumables will be added to the store, though!

    | New Content?
    >> Upgrades to PvP, and
    functional Duels?
    • Yes, functional and non bugged duels are coming to town. There will be some other misc. upgrades to PvP as well!
    >> New consumables in the store?
    • Some cool new stuff is being added, and some legacy things will be revived. These are all obtainable in-game without real money.
      • The legendary Rainbow Armor
      • PvP Omnitool (changes between a sword and a bow)
      • War Pets
    >> Crates?
    • Crates will remain virtual, but some major changes have been made to the way crates function.
    • There is one crate, it's like a lottery system:
      • There are five levels, each has a smaller chance of you winning something in it. The 2nd to last level lets you pick your own OP reward. The final level, the Jackpot, is a 0.1% chance of winning the most OP rank we've ever introduced!
    >> Daily Rewards? Quests? Small other changes?
    • The Daily Rewards NPC is coming! You can earn rewards just by playing every day!
    • Quests have been slightly reworked and a few small changes have been made.
    • Loot Crates have been majorly buffed.
    • Monthly Crates are not ridiculously overpowered, but they still have worth!

    | What will be reset?

    - The current map (islands.)
    - Money (/bal)
    - All chests, enderchests, and player vaults.
    - Kill record.
    - Temporary purchases such as crate keys.
    -
    PUNISHMENTS! YOU WILL BE UNBANNED! ** Does not include blacklisted players.

    | In short, what will stay?
    - Ranks
    - Perks such as Skysell, Fastplace
    - Cosmetics
    - Titles & Tags

    | November's Top Voters?
    Gotta make this one a bit quick, but congratulations to:
    1. mindcraftermunny - $50 Store Voucher
    2. Demigodishness - $40 Store Voucher
    3. ADM1N1SH - $30 Store Voucher
    Honorable Mention: Sophanator2000
    Vouchers will be distributed via in-game mail, forums, or discord within the next 24 hours.

    | New Spawn?
    In case you didn't see on Discord, we have a new Wintery spawn! We will be holding some competitions for you all to design us some awesome Duels arenas!


    Apologies for this rather long-winded announcement; I hope it was worth reading if you indeed read through the entirety of it. As always, if you have any suggestions, questions, or concerns feel free to message me here or on Discord - Evergreen#7184 !

    Cheers to a great reset!

    Kindest Regards,
    - Evergreen.
     
    • Like Like x 5
  2. k
     
    • Dumb Dumb x 1
  3. Hype
     
    • Like Like x 1
  4. 6 more days i can't wait <3
     
  5. Can’t wait.
     
  6. Omg hypeee!
     
  7. Looking forward to it!
     
  8. Sounds nice to me, I loved the job system back in the days (on Arkham).
    Make sure that the PvP-skills works well with the mobs (triggering exp-gain).
     
  9. This'll be fun, took a little break can't wait to get back into the grind with some new stuff!
     
  10. so are we losing gkits, or are they just gonna become shitty now. if they are being removed, do we get a buy-craft equivalent?
     
  11. Kinda sad that the reset is early since I've just come back after not playing for a long time but the new stuff coming seems pretty cool!
     
  12. another one.
     
  13. As on Arkham, you will receive an in-game balance for all of your kits. You can then use this balance to unlock new kits.

    Minor Update to Spawner Tiers:

    Spawners can be upgraded, up to a maximum tier of 4, using experience. Each tier can be obtained from reaching a certain checkpoint in island level. Each tier will have similar benefits as the tier before it. Spawners can be upgraded by right-clicking air while holding a spawner, which will bring up a gui. The GUI will include the following: the current tier, what benefits you receive, and the option to upgrade (emerald).
    When the spawner is added to the stack, the tier remains the same and does not affect other spawners in the stack.
     
  14. Can’t wait!
     

Share This Page